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E3 2018 recap and reflection: Ubisoft

Ubisoft had a very positive 2017. Sure, For Honor had one of the roughest launches for an online game in recent memory, but the year quickly turned around for Ubisoft. Assassin’s Creed: Origins boasts some of the best reviews since Assassin’s Creed IV: Black Flag, setting the series on a more positive course. Mario + Rabbids Kingdom Battle was hailed as an unexpected success on the Switch. Tom Clancy’s Ghost Recon opened to tepid review scores, but updates and patches have transformed the game. Ubisoft has also had success this past year with the release of South Park: The Fractured But Whole and Far Cry 5.  Can Ubisoft’s presentation get even better than last year’s? How will they capitalize off a year of success and keep fans excited for the future?



E3 2018 reflection and recap: Square-Enix

Square-Enix, despite being a long time publisher and developer with dozens of franchises under their wing, has spent very little time with E3 press conferences. Their last E3 showing was three years ago, where they showed trailers that were already shown at Sony’s conference that year. With two long-awaited titles in Kingdom Hearts 3 and Final Fantasy VII Remake finally happening (eventually), Square has a lot to show, with room for plenty of surprise announcements. If fans are expecting something on the level of Microsoft yesterday or Sony later tonight, they’re going to be disappointed. After watching the event, even fans with tempered expectations were most definitely disappointed.


E3 2018 recap and reflection: Bethesda Softworks

Bethesda’s theme at E3 this year was “create”. They wanted to create something unique and new that nobody was expecting them to do. And while some things like Rage 2 had been leaked beforehand, there were still plenty of huge surprises Bethesda had yet to show off. I, for one, can’t wait to play Skyrim on my Etch a Sketch. 



E3 2018 recap and reflection: Xbox

Microsoft, and in particular the Xbox brand, has struggled to get a leg up over the competition throughout the current generation. The Xbox One was controversial out of the gate, and even with continuous effort from Microsoft to improve user experience they aren’t keeping their customers. With previous major releases like Sea of Thieves and State of Decay 2 underperforming and potential system sellers like Scalebound getting cancelled, Microsoft has a lot of ground to make up. With only Crackdown 3, another Gears of War, another Halo, and another Forza on the horizon, Microsoft needs to make some major announcements of big, and most importantly new, exclusives to get people back on Xbox. 


E3 2018 recap and reflection: Electronic Arts

The latter half of 2017 and the fist few months of 2018 were very eventful for Electronic Arts. Visceral Games was shuttered, and EA acquired Respawn Entertainment. The company almost singlehandedly launched a wave of government regulation because of the loot boxes in Star Wars Battlefront II. A Way Out was released and was very positively received by critics and players alike. More recently, the trailer for Battlefield V stirred controversy by showing a woman fighting in WWII (the gall of them). 



Apple’s Worldwide Developer Conference 2018 recap

Last year’s 2017 Worldwide Developers Conference was marked by the announcement of the Homepod as well as a new configuration of the 10.5 inch iPad, updates to the Macbook line and the all new iMac Pro. This year’s WWDC 2018 has taken a much more software-focused approach. 



School shooting simulation 'Active Shooter' set to release June 6 on Steam

A game that appeared on the Steam storefront today that will allow players to play as a school shooter is causing controversy, especially in light of the shooting at Santa Fe High School on May 18th. According to testimony from Russian developer Revived Games, the game will allow players to play either as an active shooter armed with an assault rifle, a member of a responding SWAT team, or a civilian, in what the developer calls a “survival mode.” 


Ball State students participate in 2018 AT&T IoT Civic Hackathon

Starting at 5 p.m. on Friday, April 20th and ending at 5 p.m. the next day, eight Ball State student competed in the annual AT&T IoT Civic Hackathon. The event had teams developing Internet of Things devices to improve certain professions. This year’s profession was first responders. 


Channel Awesome outs former content producer as sexual predator, prompting subscribers and content producers to leave

In the video aggregate site’s most recent response to controversies surrounding former content producers, Channel Awesome has seemingly revealed the identity of a sexual predator who used to work in association with the company. Chatlogs shown in the company’s response indicated that former contributor Justin Carmical was grooming and assaulting other Channel Awesome content producers. These revelations are the product of a series of responses to a list of grievances levied against Channel Awesome by a number of people who used to make content that was hosted on the Channel Awesome website. The nature of the grievances levied against Channel Awesome’s present and past management include poor management, sexism, and even protecting sexual predators. 


BSU hosts 3rd annual Cardinal Screenplay Festival

The Cardinal Screenplay Festival, now in its third year, is a celebration of the Department of English’s best scripts, written by students and performed by both students and faculty. The scripts are chosen from the screenwriting courses, in this case English 410 and 615.