Welcome back Podcasters! With everybody in isolation amid the COVID-19 pandemic, this week we are debunking the act of binge-watching! Why is binging so satisfying? What are we currently binge-watching? What do we suggest you binge? Find all this out and more in this week's episode of Input2! Hosts: Tanner Kinney, Emily Worrell, Katherine Simon, and OK Schlatter Edited by: Kellyn Harrison Graphic by: Tyler Westman
Hello, film fanatics! Welcome back to another episode of Input 2! This week we identify and discuss the slow engulfment of Isekai Animation in the Entertainment Industry. What are some great Isekai films in the industry? What are some that could be improved? What are we expecting for the future of isekai animation? Find all this our and more in this week's episode of Input 2! Hosts: Tanner Kinney and Katherine Simon Edited by: OK Schlatter Graphic by: Malia Hutton
Welcome back to another episode of Remixed! Since there was love in the air last weekend, we talked about love songs and anti-love songs in the music industry today. Plus, some albums that have been made out of the notion of love. What have been some of our favorites? How have they shaped the notion of love in music? Find the answers to these and more in this week's episode of Remixed! Hosts: Jack Gillespie, Tanner Kinney, and Katherine Simon Edited by: Tanner Kinney Graphic by: Katy Szpak
Hello, movie fanatics and welcome to a new season of InPut2! With the upcoming release of 'Sonic the Hedgehog' we're going to talk about modern video game movies. What does it take to make a great video game movie? How do our thoughts compare to what we've already seen? Get your answers to these questions and more in this season premiere of InPut2! Hosts: Tanner Kinney, Katherine Simon, and Mason Kupiainen Edited by: OK Schlatter Thumbnail by: Malia Hutton
When one thinks of the arcade giants of the 1990s, some of the big names that might come to mind are Capcom, Namco, Konami, Sega, and Midway; however, one arcade innovator that always seems to be left out of the discussion—despite their innovations in the field—is Shin Nihon Kikaku (SNK), creator of the Neo Geo arcade cabinets and multiple successful game franchises, such as Metal Slug and The King of Fighters. Despite their early success in arcades, they’ve seemed to have fallen off the map after the shift to home consoles. The company’s recent titles still sell relatively well, and their characters are even showing up in the likes of Tekken and Soul Calibur, but they’re no longer the juggernauts they used to be during the golden era of arcades.