Lesley Nickels, a member of the Panhellenic Council, is starting the discussion on changing beauty expectations with Beauty Awarness Week. The week starts Nov. 5 and has events planned each day of the week. PHOTO PROVIDED BY LESLEY NICKELS

Panhellenic Council hosts 1st Beauty Awareness Week

One member of the Panhellenic Council wants to start a discussion on campus on changing the expectations of beauty, starting with Beauty Awareness Week. Coordinator of the event Lesley Nickels said the week, sponsored by the Panhellenic Council, is open for everyone to participate in. The week starts Nov. 5. 




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Motion sensing video games may help schizophrenia

A recent study has shown that patients with schizophrenia may benefit more from motion sensing video games than from other forms of exercise. The study, which was published October 1 in the medical magazine Psychiatric Services, followed 16 schizophrenia patients during a 12 week intervention program.  The agenda featured three one-hour sessions of aerobic exercise per week as treatment.  Patients were given the choices of exercising using two treadmills, an elliptical exercise machine, a stationary bicycle, or an Xbox 360 with the Kinect motion-sensing device attached. Twelve of the sixteen patients completed the program.  Altogether, they spent 39% of their time using the Xbox system, more than any other exercise equipment.  The authors of the study reported that patients found “high acceptability and enjoyment rates related to use of the exercise video game system.” They added that the study’s results “provide preliminary support for the integration of such technologies into [aerobic exercise] training programs” for patients suffering from schizophrenia.  Such patients have a higher risk of being sedentary than the general population. Registered nurse and PhD Heather Leutwyler, assistant professor in the Department of Physiological Nursing at University of California, San Francisco, told Medscape Medical News that video games are “an ideal way to help people of all ages with schizophrenia to become more active are.


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Blizzard settles Overwatch trademark suit

According to a recent legal filing, Blizzard is finalizing a settlement with app developer Innovis Labs, which registered the Overwatch trademark in 2013 a year before Blizzard announced its venture into the first-person shooter genre. Innovis’ Overwatch is an app that “enhances airsoft, paintball, and first-person shooter gameplay” by adding radar, perks, and several other features through the players' smartphones. The terms of the upcoming settlement have not been released, but according to Stephen McArthur, an attorney in the video game industry who has been following the case, Blizzard stands to receive complete legal rights to the Overwatch name. ----- Source: Polygon Image: GameFront




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Live at Five 11-4

Hear what's happening around the nation, how long this warm weather will last and an unexpected change to the football roster at the next game with your WCRD News Live at Five team1 Anchors Yash Padhye Danielle Behrens Weather Forecaster Kaylie Pluchel Entertainment Dara Metcalfee Producer Brittney Dean


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The New Family Tree: Millennials and Family

The Millennial generation is changing the construction of families in many ways. According to Pew Research, Millennials between the ages of 25 and 34 are most likely to live in multi-generational homes compared to other generations. Usually for financial support during or after college, Millennials move in with their parents or other extended family members, even when trying to raise their own children







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