Loud and Clear: The unfavorable adventure
Elena Stidham is a senior journalism and telecommunications major and writes “Loud and Clear” for The Daily News. Her views do not necessarily reflect those of the newspaper.
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Elena Stidham is a senior journalism and telecommunications major and writes “Loud and Clear” for The Daily News. Her views do not necessarily reflect those of the newspaper.
Chloe Fellwock is a sophomore advertising major and writes “Full Dis-Chlo-sure” for The Daily News. Her views do not necessarily reflect those of the newspaper.
January is well-known for being the month where mediocre films flood the box office. In January, when movie theater traffic is low, studios usually throw out the movies they know are bad or don’t have faith in making much revenue at the box office. However, this January has been different, featuring the release of some great films including 1917, Bad Boys for Life, and even The Gentleman. Sadly, The Rhythm Section is a harsh reminder that January is still the garbage dump of months when it comes to movie releases.
The works of Howard Phillip Lovecraft are elusive when it comes to adapting them to the silver screen. His works are incredibly influential when it comes to popular culture, since they serve as the basis for the popular Cthulhu Mythos and created the subgenre of cosmic horror. However, film adaptations of his work are incredibly rare. Guillermo del Toro tried to make a big-screen adaptation of At the Mountains of Madness back in 2006, but it quickly fell apart because of his refusal to give the movie a PG-13 rating. The closest things to proper adaptations are either movies that adapt Lovecraft’s stories in spirit, such as In the Mouth of Madness or Annihilation, or movies that perfectly capture the tone of his work, like last year’s The Lighthouse.
In this day and age, it’s hardly surprising to see a film adaptation of classic horror literature in theaters. What is even less surprising is Hollywood presenting us with a case of “the book was better.” It may be an age-old complaint, especially from avid readers, but it has persisted for a reason.
By Blake Chapman The opinions and views expressed in this article are those of the author and do not reflect the opinion of Byte or Byte’s editorial board. Since the current generation of video games stepped onto the scene back in 2013, we have witnessed some of the most spectacular moments ever before in gaming. Within this last decade, video games have grown from a niche genre in the scope of the entertainment industry to a powerhouse of influence and economics dominating the global market. Money is not the only factor of notable importance though. When looking back on this generation, it is the ability that games have to connect across differences that excites me the most. Esports and its professional players have garnered as much respect and notoriety as traditional sports teams and athletes. Games like The Witcher 3: Wild Hunt, Disco Elysium, and even the Quantic Dream collection have redefined storytelling in an interactive space. Arguably, the most impressive aspect of the last ten years of gaming is the range of artistic expression only possible in a virtual landscape. The rise of indie culture has offered some of the most beautiful games ever conceived. Along with beautiful graphics, you have experiences that become more personal and emotional the deeper you dive in. Undertale, Cuphead, and Life is Strange are just a few games that are like this. https://youtu.be/AURVxvIZrmU However, not a single year goes by that controversy is absent from the headlines of gaming media. Now that 2019 has come to an end, it seems that we will be discussing the discourse of that year far into the future. Between the abandonment of EA’s newest live service ‘Anthem,' Blizzard’s abhorrent reaction to community dialogue about the Hong Kong protests, all the debates surrounding the gameplay of Hideo Kojima’s ‘Death Stranding,' and online personalities’ fall from grace like Projared; there are a ton of topics to cover and debate. One confrontation that happened throughout 2019 reminded me how fragile the gaming community is and how close it can get to caving in on itself. The online strife surrounding Gamefreak’s development of ‘Pokemon Sword and Shield’ drove gamers to turn their scorn and dissatisfaction against each other. When the dust settled, their rage had evaporated and everyone decided to just deal with the end product instead of working toward legitimate change. The lack of proper care on Gamefreak’s part was the biggest disappointment in gaming for 2019 and caused this longtime Pokemon fan to reconsider my affinity to the franchise.
Molly Ellenberger is a sophomore journalism news major and writes "Indiana Scones" for The Daily News. Her views do not necessarily reflect those of the newspaper.
Disclaimer: This review contains spoilers to Queen and Slim.
Taylor Smith is a sophomore news magazine major and writes “Bold Type” for The Daily News. Her views do not necessarily reflect those of the newspaper.
Editor’s Note: The Daily News publishes Letters to the Editor with minimal copy edits and provides a headline only if the author does not provide one. The views expressed in letters do not necessarily agree with those of the newspaper. We reserve the right to withhold submitted letters depending on the content. Letters should be approximately 500 words and sent to editor@bsudailynews.com.
Halsey, released her third studio album Manic on Jan. 17, 2020. This album was drawn from multiple personal experiences that helped her create a glimpse into her life, some of those experiences being her tumultuous on-again off-again relationship with G-Eazy, her love and appreciation for movies, and accepting her identity being bisexual, biracial, and bipolar. She takes us inside the mind of Ashley Frangipane, not Halsey. She is more honest and raw on this album than on any of her projects in the past. This gives her listeners a front row ticket to the chaotic, lovely, and bustling life that is her reality.
It’s often tough judging Wii U games, particularly ones released toward the latter end of the console’s life. These titles, despite relative critical acclaim, were ultimately left in the dust. Titles like Xenoblade Chronicles X are genuinely wonderful and make great use of the Wii U’s gimmicks, particularly its bulky-but-comfy Gamepad, but being on the Wii U is both a blessing and a curse. A good Wii U game is a rare breed, considering how few great games were released for the console. So, there’s always the chance that a mediocre title on this system looks better because options are so limited. As a big fan of RPGs (Role-playing games), the Wii U was lacking in some of the better RPGs that released during its lifetime. But it did have Tokyo Mirage Sessions #FE, a game released by Atlus in the final year of the Wii U. I remember fondly finishing the game twice; it was a wonderful time and one of my favorite Wii U games.
Kennedi Barnett is a junior journalism news major and writes "Kennedi’s Kaleidoscope" for The Daily News. Her views do not necessarily reflect those of the newspaper.
Along with guests, Zahria Hart talks about having black hair and its different stories and textures.
Zahria Hart is a freshman magazine journalism major and writes “Black Curtain” for The Ball State Daily News. Her views do not necessarily agree with those of the newspaper.
Editor’s Note: The Daily News publishes Letters to the Editor with minimal copy edits and provides a headline only if the author does not provide one. The views expressed in letters do not necessarily agree with those of the newspaper. We reserve the right to withhold submitted letters depending on the content. Letters should be approximately 500 words and sent to editor@bsudailynews.com.
Editor’s Note: The Daily News publishes Letters to the Editor with minimal copy edits and provides a headline only if the author does not provide one. The views expressed in letters do not necessarily agree with those of the newspaper. We reserve the right to withhold submitted letters depending on the content. Letters should be approximately 500 words and sent to editor@bsudailynews.com.
After five years, Selena Gomez has returned to the music world with her latest album, Rare. This new album was inspired by several events that helped shape who she is; for instance, her rocky relationship with Justin Bieber and her battle with Lupus. Despite these struggles, she is now finishing out the low chapter in her life. To start 2020 on a high note, Gomez has released her latest album. And what a high note it is.
Tier Morrow is a senior journalism and English studies major and writes “Caffeinated Conversation” for The Daily News. Her views do not necessarily agree with those of the newspaper.
Mackenzie Diggs is a senior journalism major and writes “Diggs-tionary” for The Daily News. Her views do not necessarily agree with those of the newspaper.