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(10/30/18 3:08am)
[embed]https://soundcloud.com/user-519363288/how-its-played-s2e3-razer-phones-take-mobile-gaming-to-a-whole-new-level[/embed]
In this week's episode of How It's Played, we are discussing Razer's new phone and all of its fun specs. With phones like this coming to the market, what does this mean for mobile gaming? Could the phone market start to realize the potential for higher technology in phones for the casual gamer? All of this and more on this week's episode of How It's Played.
Hosted by: Eli Sokeland, Tyler Wheatley, Brad Killion
Edited by: Tyler Wheatley
Graphic by: Daley Wilhelm
Thumbnail by: Malia Hutton
(10/28/18 7:29pm)
[embed]https://www.youtube.com/watch?v=nUnEdUu4ojM[/embed]
Blake and Matt break down the new deal between Taco Bell and Xbox.
Byte BSU is not sponsored by Taco Bell or Xbox.
Checkpoint is Byte's video news series, reporting on recent events in the world of entertainment, tech, and pop culture. Whether its video games, film, television, or music, we've got you covered!
Anchors: Blake Chapman, Matt Yapp
Executive Producer: Phil Akin
Video Editing: Savvy Gay
Audio Editing: Phil Akin
Graphics: Daley Wilhelm, Tt Shinkan, AJ Torres
Music: Jack McGinnis
(10/20/18 9:29pm)
Disclaimer: This playthrough is based on the PS4 version of the game. This copy of the game was provided by the developer for review purposes.
(10/20/18 7:20pm)
by Makayla Hughes
Disclaimer: This playthrough is based on the PS4 version of the game. This copy of the game was provided by the developer for review purposes.
Starlink: Battle for Atlas is a fun, space-combat adventure with nice looking graphics and a captivating storyline. From the start, I liked the crew of characters in the game, but was sad that I only got to see them in cutscenes or the times they popped up on my screen to tell me about missions and places I may be close to on a planet. It’s a fun game, but can also be challenging and just plain infuriating at points. However, it’s mostly a stress-free, straightforward game and is nice to pick-up when you need a breather or are looking for something fun and unique.
[embed]https://www.youtube.com/watch?v=N7Pvkyadzz0[/embed]
(10/18/18 7:48pm)
by Daniel O'Connell
Disclaimer: This review is of the Xbox One version, and was done in a playthrough as Kassandra
Last year, Ubisoft released Assassin’s Creed Origins. The game took the franchise in a new direction, taking place in ancient Egypt and focusing on the origins of the Assassin’s Brotherhood. The biggest change the game made was to its combat, now akin to the combat in The Witcher III. Origins was considered a welcome change, and many thought that the next game would take place in the Roman Empire. However, Ubisoft threw the fans a curveball with the latest installment, Assassin’s Creed Odyssey, taking place in ancient Greece—and it is an excellent follow up to Origins.
(10/13/18 11:03am)
by Blake Chapman
Disclaimer: This game was played on an Xbox One X
Since its introduction, Forza Horizon 4 and its predecessors offer a welcome change of pace to the genre. Designed as an open world racing game taking place alongside an annual music festival that combines off-roading and street racing, it shook up the landscape of racing games on release. Playground Games is always offering innovative changes that affect gameplay in a monumental way. Forza Horizon 2 had the first dynamic weather system in series history and took place in the French Riviera. Forza Horizon 3 added an option where you could play with up to four friends online and moved the festival to the Australian outback. Forza Horizon 4 builds on this history of advancements by including a scheduled system of seasons that not only change the look of the landscape but also weather patterns. While the addition of seasons to the world of Forza Horizon strengthens the game’s overall aesthetic appeal, it does very little to mask some glaring design and community-based issues.
(10/12/18 1:38am)
by Emily Worrell
Disclaimer: This review is based on the PC version of the game and was played on a PC with Intel Core i5-8250U, 8 GBs of RAM.
As an avid fan of Life is Strange, I was surprisingly nervous to pick up the sequel. I wanted to be enthralled and drawn in the way I was with the first game, and was terrified that the sequel would be a half-hearted attempt to recreate everything that the first one had done so wonderfully. However, Life is Strange 2 delivers for fans of the series and welcomes them back into the Life is Strange universe without becoming a recreation of the first game.
(10/12/18 12:03am)
by Tanner Kinney
Disclaimer: This review is of the PC version and was conducted on a PC with an Nvidia GeForce GTX 960, i7, 8GBs of RAM.
For a franchise as legendary as Mega Man, it still remains a shock that the series was dormant for so long. Capcom famously attempted to destroy the franchise during the dark ages of the company, cancelling game after game after game at varying stages of development. The cancellation of Mega Man Legends 3 remains the most heart-breaking, considering the game had a fully fleshed out demo before getting iced by corporate. The rise of Kickstarter didn’t do the Blue Bomber any more favors, as his bootleg brother Beck ended up in one of the highest profile disasters of 2016, Mighty No. 9. Even with an appearance in Smash 4, it seemed the character would simply fade to dust and nostalgic merchandise.
Then, out of nowhere following successful releases of the Mega Man Legacy Collections, Capcom drops their announcement of Mega Man 11, a modern revival of the classic series. With a promising demo and only good news coming out of development, it is my pleasure to say that Mega Man 11 is a fantastic return to form for a once-dead legend.
(10/11/18 10:23pm)
[embed]https://soundcloud.com/user-519363288/the-coven-s5e2-all-parts-of-bowsette[/embed]
We're back witches, with another magical episode of The Coven podcast. This week, we're looking at Bowsette. What is going on with the internet's explosion over the sexualization of a female, personified Bowser? What does this event mean for the internet and why did it happen? All of this and more on this week's episode of The Coven.
Hosted by: Ashley Curry, Dimitri Napoleon, Peyton Bousman
Edited by: Shwetha Sundarrajan
Graphic by: Daley Wilhelm
Thumbnail by: Katherine Sinkovics
(10/10/18 8:55pm)
In this week's episode of How It's Played, we are discussing cross-platform gaming. Sony finally caved to allowing cross-platform gaming in Fortnite. What does this mean for the gaming community? What all does cross-platform entail? All of this and more on this week's episode of How It's Played.
(10/10/18 7:51pm)
[embed]https://soundcloud.com/user-519363288/how-its-played-s2e2-sony-caves-to-cross-platform[/embed]
In this week's episode of How It's Played, we are discussing cross-platform gaming. Sony finally caved to allowing cross-platform gaming in Fortnite. What does this mean for the gaming community? What all does cross-platform entail? All of this and more on this week's episode of How It's Played.
Hosted by: Eli Sokeland, Brad Killion, Dylan Bateson
Edited by: Shay Dennis
Graphic by: Daley Wilhelm
Thumbnail by: Tt Shinkan
(10/02/18 1:42am)
by Tanner Kinney
Disclaimer: This review is of the Android version and was conducted on a Samsung Galaxy S6
Mobile gaming is, and has for a while been, the new wild west of video gaming. However, we aren’t talking about the lawless, stand-off at high noon, romanticized wild west that Flash gaming was. Mobile gaming is the wild west where everyone is trying to rob and scam you until you die of dysentery. There are so many devious mobile games that seemingly only exist to dupe naive kids into spending their parents money on games with titles like Strange Rope Hero or Harry Potter: Hogwarts Mystery. At the very least, with more competent developers entering the mobile gaming scene, we start to see more quality, fleshed-out experiences that only nickel-and-dime you a little bit.
Nintendo, for instance, has been putting out a number of solid mobile games that don’t feel like extreme cash grabs to a casual player. Super Mario Run was a solid game, Fire Emblem Heroes was surprisingly good despite a lack of depth, and Pokemon Quest might actually be my favorite of the bunch because of how well designed its progression is. I’ve also heard that Animal Crossing: Pocket Camp was pretty entertaining, despite not having played it myself. Now, with Dragalia Lost, Nintendo has proven that despite making a quality game, they too can aggressively nickel-and-dime you like every other mobile developer on the market.
(09/24/18 2:32am)
by Daniel O'Connell
This review is based off the Xbox One version of the game.
The Tomb Raider series is one of the longest running action-adventure franchises in the genre. The series that was rebooted back in 2012 is now a trilogy focusing on how an inexperienced Lara Craft became the Tomb Raider we all know. Shadow of the Tomb Raider finishes off the final leg of this journey and provides a fun and exciting end to the trilogy.
(09/19/18 11:16pm)
In this week's episode of How It's Played, we are discussing the epidemic of open-world games. This includes the many issues that plague these games and some of the major benefits of the genre.
(09/12/18 4:27pm)
by Jack Sather
Disclaimer: This review is based off of the PS4 version of the game.
Dragon Quest (or Dragon Warrior in North America) for the Famicom/NES set many of the standards for the Japanese Role-Playing Game (JRPG) genre upon its release in 1986. It featured a mute protagonist, representing the player, random encounters with monsters, and turn-based combat. There have arguably been three major innovations within the history of the series since then. The first was the inclusion of multiple party members, the second was upgrading to 3D graphics, and the third was being able to see enemies in the overworld rather than encountering enemies randomly while traveling. Dragon Quest XI does little, if anything, to switch up the already established formula. For longtime Dragon Quest fans, this is expected and welcome. However, for those who may have tried a previous Dragon Quest (or another traditional turn-based JRPG) and did not care for it, little in XI will convince you. Despite its simplicity, Dragon Quest XI offers a quality, though familiar, JRPG experience.
[embed]https://www.youtube.com/watch?v=XZeORwdizaQ[/embed]
(09/07/18 6:24pm)
The opinions and views expressed in this article are those of the author and do not reflect the opinion of Byte or Byte’s editorial board.
(09/06/18 4:00pm)
By Tanner Kinney
Disclaimer: This review is of the PC version and was conducted on a PC with an Nvidia GeForce GTX 960, i7, 8GBs of RAM.
Retro-style platformers are not a new thing. The popularity of indie games made it so any hack with GameMaker Studio could go about crafting their own platformer. I even attempted to make my own Mega Man style platformer when I was younger. That’s why, if someone were to deep dive into fan games based on a platforming franchise, they’d find pretty much only trash there. It used to be rare for retro platformers to break the mold. Nowadays, thanks to Kickstarter and publishers like Devolver Digital, more truly unique platformers make it to market. Most recently, a Ninja Gaiden/Shinobi inspired game titled The Messenger has proven that in a genre as overdone as the platformer, there’s still room to make something truly incredible.
[embed]https://www.youtube.com/watch?v=3QcMMp8vFvM[/embed]
(08/31/18 4:53pm)
If you missed out on this year’s Gamescom, don’t worry. We’ve got you covered. There were a lot of exciting reveals with loads of games and hardware being shown off. Here’s a list of the what was presented at Gamescom:
(08/26/18 7:06pm)
by Jeremy Rogers
Multiple shooting fatalities have been reported by local news outlets in Jacksonville Landing, Florida as a mass shooting occurred at a Madden Football video game Tournament. Vic Micolucci with WJXT news reported that four people have been killed with 15 victims total according to the latest reporting by CNN. Survivors have been taken to multiple area hospitals.
(07/17/18 12:17am)
by Tanner Kinney
One of the most iconic games of the golden days of game developer Rare is Conker’s Bad Fur Day. A game that originally was another collect-a-thon with cute animals and wacky antics, Rare rebuilt the game and made it an M-Rated classic. People always talk about how deceptive the game was, with its cutesy Rare art style combined with well-endowed flowers, heavy drinking, and a reaper named Greg. Yet, the game made its intentions very clear from the get-go, with plenty of warnings for those who aren’t comfortable with its brand of humor.
I mention Conker, because The Spiral Scouts is a perfect successor in the line of cutesy-raunchy adventure games, complete with excellent puzzles, incredible music, a lovely art style, and an absolutely disgusting sense of humor that is a treat to experience. What else could be expected from the minds behind Huniepop?