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MAJOR SPOILERS: Welcome to the last Input 2 for this semester! This week, we discuss the legacy of superhero films and how Avengers: Endgame fits within this genre. How did the Marvel cinematic universe originate? Will these films ever end? Find out this and more on this week's episode of Input 2!
Welcome back to this week's episode of Input 2! For this Passover special, we delve into the Prince of Egypt. How does this film accurately portray the holiday? How does this film compare to other DreamWorks films? Find out this and more on this week's episode of Input 2!
Welcome back to this week's episode of Input 2! With the recent release of Pet Sematary, we take a broader look at the work of Stephen King. How is this horror novel portrayed differently in the film? Find out this and more on this week's episode of Input 2!
by Jeremy Rogers
by Jeremy Rogers The doors to Pruis Hall will be opening tonight at 8 p.m. to welcome members of Ball State and the surrounding Muncie community free of charge to this year’s Frog Baby Film Festival. The festival showcases short films and other short subject videos made by Ball State undergraduates. Genres can range from documentaries to music videos to narrative films and even extending to more experimental works. The theme for this year's submissions is "Rockabilly." Thought the submissions are created by undergraduates, the festival’s judging panel is composed of professors and other faculty. They will be deciding the winners of categories ranging from Best Action, to Best Actor and Best Actress, to Best Editing and the top award of the night: Best of Festival. Last year’s Best of Festival winner was the short film Lightswitch. The film was written and directed by Nick Kinder and is about a man who finds an odd switch on the wall of the warehouse where he is working the night shift. The festival gets its name from the Frog Baby statue that now stands in the middle of a fountain not far from the north-facing side of Bracken Library. The statue was created by Edith Barretto Sevens Parsons in 1937 and spent several years in the David Owsley Museum of Art. While there, students would rub the nose of the statue for good luck on final exams. Since being moved to its outdoor resting place, traditions have adapted, and students now give scarves and hats to the statue during the campus’ colder months.
Welcome to Cryptidbits, the podcast all about finding the truth behind the legends that society hides. On this April Fool’s special, we discuss the legends surrounding Indiana. Was Matt really saved by a mud mermaid? Is there a legendary turtle in the state? Find out all this and more on this episode of Cryptidbits!
This review is of the Android release of ‘Stardew Valley.’ The game was played on a phone that has a Snapdragon 845 CPU, 8GB of RAM, and runs ver. 9.0.4 of OxygenOS.
by Jeremy Rogers This review is of the Android release of 'Stardew Valley.' The game was played on a phone that has a Snapdragon 845 CPU, 8GB of RAM, and runs ver. 9.0.4 of OxygenOS. I, like so many others, have fallen head over heels for the endearing, agrarian little town created by Eric Barone. I have racked up around 150 in-game hours of Stardew Valley across both the PC and Switch releases of the game, cultivating my own farms and starting my own online co-operative. As the game has added features since its original 2016, some have been implemented more easily than others. So how does this new resident in the Valley fit in with the other entries in the series? With some of the more problematic features like multiplayer absent at launch, will that help make for a purple star game, or will the perturbed spirits do everything they can to make this entry worse?
This weekend, Cardinal Con, an event hosted by Ball State’s Japanese Animation Society, will be held in the Whitinger Business Building on Saturday and Sunday from 11 a.m. to 3 p.m.
Welcome back to this week's episode of Input 2! We discuss the latest film by Jordan Peele. How does the movie Us continue the outstanding film Get Out? Does the film use its horror to accurately portray a deeper meaning through its storytelling? Find out this and more on this week's episode of Input 2!
Welcome back to this week’s episode of Input 2! We discuss the latest film in the How to Train Your Dragon series. While the movie does make several improvements to characters, there are still flaws. How does this stack up to the rest of the series? Find out this and more on this week’s episode of Input 2!
On this week’s episode, we are discussing the Netflix adaption of the popular anime series, Death Note. While the series is received well, the movie suffers from several flaws. Is this movie simply bad, or does it spell doom for other adaptations? Found out this and more on this week’s episode of Input 2!
Welcome to this week’s episode of Input 2! We discuss Fox’s Rent Live and how it compares to its movie and stage predecessors. How did this movie handle the topics of AIDs and LGBT representation? Find out this and more on this week’s episode of Input 2!
Welcome back to this week's episode of How It's Played. On this episode we are discussing the recent breakup between Activision and Bungie. What caused all of this between the two companies and what does it mean for the consumers going forward? Are we going to see more big companies like these two have fallouts like the one here? All of this and more on this week's episode of How It's Played.
by Jeremy Rogers Video games are a unique medium; the physical act of using a controller creates an instant connection between the player and the player’s digital character. Because of this ability to connect players to their characters, there are many opportunities for immersion and collaboration between different players. Taking advantage of these opportunities is a part of the design philosophy that went into crafting the 2012 game Journey. [embed]https://youtu.be/vwDlyQ-fL6s[/embed] Experience the wonder in this anonymous adventure where you travel on a life’s passage, with the chance to connect with companions along the way."-ThatGameCompany, JourneyIn the game, the player controls a lone figure as they travel through various biomes. There is no dialogue, and the game’s mechanics focus on 3D platforming. Despite having a relatively short runtime of 90 minutes, Journey released to rave reviews, being hailed by many gaming outlets as their 2012 Game of the Year. The people at ThatGameCompany decided that, when making Journey, they would focus on making the emotional center of the game about making connections with other players by letting one player appear in the game of another online. No chat or emote functions. Just two travelers walking in tandem yet each cultivating their own unique experience. The president and creative director of ThatGameCompany described the game in an interview with Geoff Keighley saying, “Journey: It’s about people connecting with each other.” That is not where Journey’s impact has stopped. The game’s composer, Austin Wintory and the Chicago-based chamber music ensemble Fifth House Ensemble are touring different venues and playing the score of the game in front of live audiences. But unlike ensembles that play film scores live, Wintory and Fifth House Ensemble play with a live player on the stage playing the game with them. And on January 25, they invited six Ball State students to volunteer to play Journey with them on the Emens Auditorium stage. Ball State is the latest stop on a live tour that began at MAGFest in Minnesota, making stops along the way at The Steppenwolf Theatre in Chicago, Florida Atlantic University, The nonprofit National Sawdust venue in New York City, and several others. One of the student volunteers, Matt Stark, described their experience playing on stage. “I expected it to feel less interactive than playing at home, but it was surprisingly more immersive... I got chills more than once when something cool happened in-game and the music responded to it right on cue. The music lined up perfectly with the action, and it felt like I had a part in the ensemble in some minor way.“ Through this performance, the volunteers were not the only people making new connections. After the game was completed, Austin Wintory took to the stage to answer questions from the audience. One attendee approached the mic and said, "You are my inspiration. In 2012… my dad passed away… When I picked up the game and I started playing through it, the music… it was just so, so captivating. It was a big part of my life... Tonight was just absolutely fantastic. I cannot thank you enough." Wintory replied, "I can only say thank you, except that it falls so short of how that makes me feel, because it's not even what we were trying to do. It goes beyond the actual goal of the game. So again, I just really appreciate you sharing something that personal." According to Wintory, the development team has been inundated with similar messages since the game released seven years ago. Throughout the Q&A session, he emphasized how many people have commented saying that Journey was the perfect game to accompany them through some of their lives' most arduous times. Austin Wintory hasn't just composed the score for Journey. Series like Assassin's Creed, The Banner Saga, and Leisure Suit Larry have had contributions from Wintory. He has also worked on a number of indie titles such as Tooth and Nail, Abzu, and Absolver. Wintory's work has received several awards, including the first Grammy nomination for a video game score. But aside from the awards, Wintory underscored how special Journey is to him. "This game definitely changed who I am as a person and awakened me to a totally new way of thinking... Journey will always have a very special place in my heart."
Trigger Warning: On this week’s episode, we delve into the life and career of controversial filmmaker Roman Polanski. Using his film Repulsion as a catalyst for discussion, the team discusses the ethics of watching controversial films and attempts to answer the age-old question: Is it okay to like movies made by bad people?