Destiny: The Taken King proves to be more than just another expansion
@to_bycastilloThis review is based off of the Xbox One version.Destiny launched back on September 9, 2014 as a first-person shooter with borrowed elements of massively multiplayer online and role-playing games. While the launch was a massive success, most purchasers felt cheated by the thin story Destiny offered. Although many kept playing, they still remained optimistic on the next DLCs. Crota’s End (released December 9, 2014) and House of Wolves (released May 19, 2015) offered some fresh ideas, but unfortunately only offered a few weeks’ worth of content, ultimately leaving many fans disappointed. Bungie, taking the woes of the community into great consideration, swore to correct their errors with the release of The Taken King and Destiny 2.0.