Input2 S8E4- Binge-watching Debunked
Use the fields below to perform an advanced search of Ball State Daily's archives. This will return articles, images, and multimedia relevant to your query. You can also try a Basic search
70 items found for your search. If no results were found please broaden your search.
by Katherine Simon Disclaimer: This review contains spoilers for the ending of Dragon Quest: Your Story Dragon Quest is one of the most prolific franchises in all of gaming. Since the first game was released in 1986, the series has become a cultural phenomenon in Japan and the foundation for the JRPG genre as we know it today. The franchise has also maintained a decent cult following in North America, which is continuing to grow after the Hero’s introduction in Super Smash Bros. Ultimate and the success of Dragon Quest XI. Personally, I didn’t become a huge Dragon Quest fan until I picked up XI for the Switch and got sucked into the game’s world. While the Dragon Quest series doesn’t have the thematic or mechanical depth of most modern JRPGs, its simple mechanics and engaging stories help the series withstand the test of time and remain fresh while sticking close to its roots. But I’m not here to gush about how great Dragon Quest is, I’m here to talk about the recent film that dropped on Netflix, Dragon Quest: Your Story. Now, this film is very interesting for numerous reasons, the first of which is that it’s an adaptation of Dragon Quest V. DQV is one of the most influential and beloved entries in the series and is credited for helping popularize the monster-collecting mechanics present in other popular franchises like Pokemon. The other is that when the film was released in Japan back in the previous summer, audiences hated the movie (warning: spoilers in the link). Considering how much of a monolith the franchise is in its home country, it’s a pretty big deal to have a piece of Dragon Quest media that wasn’t well-received upon its release. So now that the film is available worldwide via Netflix, the question is, did the film deserve the insane amount of backlash it received, or was it a decent flick that hardcore fans were too harsh on?
Hello, movie fanatics and welcome to a new season of InPut2! With the upcoming release of 'Sonic the Hedgehog' we're going to talk about modern video game movies. What does it take to make a great video game movie? How do our thoughts compare to what we've already seen? Get your answers to these questions and more in this season premiere of InPut2!
When one thinks of the arcade giants of the 1990s, some of the big names that might come to mind are Capcom, Namco, Konami, Sega, and Midway; however, one arcade innovator that always seems to be left out of the discussion—despite their innovations in the field—is Shin Nihon Kikaku (SNK), creator of the Neo Geo arcade cabinets and multiple successful game franchises, such as Metal Slug and The King of Fighters. Despite their early success in arcades, they’ve seemed to have fallen off the map after the shift to home consoles. The company’s recent titles still sell relatively well, and their characters are even showing up in the likes of Tekken and Soul Calibur, but they’re no longer the juggernauts they used to be during the golden era of arcades.
The early 2000s was arguably the peak of emo music’s popularity. While the origins of emo date as far back as the mid-1980s; the start of the millennium would be when the genre entered mainstream popularity, and the emo subculture as we know it today would be formed. This was due in part to the success of emo bands like Paramore, All-American Rejects, and arguably the face of the whole emo subculture: My Chemical Romance.
by Katherine Simon The early 2000s was arguably the peak of emo music’s popularity. While the origins of emo date as far back as the mid-1980s; the start of the millennium would be when the genre entered mainstream popularity, and the emo subculture as we know it today would be formed. This was due in part to the success of emo bands like Paramore, All-American Rejects, and arguably the face of the whole emo subculture: My Chemical Romance. Formed in 2002 by lead singer/songwriter Gerard Way and drummer Matt Pelisser, MCR went on to become one of the most prominent emo bands of the 2000s, and is probably the first thing that comes to mind when one thinks of the genre. If you were an angsty, hormonal teenager like me, chances are you spent a lot of time listening to their music and ended up resonating with their brand of angsty songwriting with surprisingly hopeful and positive messages. With the band recently reunited, I thought it would be a good idea to look back on their discography and see what made them stand out from the crowd.
by Katherine Simon When one thinks of the arcade giants of the 1990s, some of the big names that might come to mind are Capcom, Namco, Konami, Sega, and Midway; however, one arcade innovator that always seems to be left out of the discussion—despite their innovations in the field—is Shin Nihon Kikaku (SNK), creator of the Neo Geo arcade cabinets and multiple successful game franchises, such as Metal Slug and The King of Fighters. Despite their early success in arcades, they’ve seemed to have fallen off the map after the shift to home consoles. The company’s recent titles still sell relatively well, and their characters are even showing up in the likes of Tekken and Soul Calibur, but they’re no longer the juggernauts they used to be during the golden era of arcades. More recently, when Fatal Fury protagonist Terry Bogard was revealed to be the next DLC character for Super Smash Bros. Ultimate, a lot of younger, casual fans were confused and wondering who this ripped Pokemon Trainer look-alike was. Then, everyone immediately forgot about him as soon as Sans showed up and overshadowed literally any other announcement made that day. I love Sans Undertale just as much as the next person, but SNK and Terry Bogard have such a legacy in the arcade gaming scene, and they don’t deserve to be overlooked. To celebrate Terry's Smash debut, we’re going to go through the history of SNK, and hopefully bring light to the impact they left on arcade gaming.
If there’s one thing video game enthusiasts can agree on, it’s that live-action film adaptations of video games are usually pretty bad.
Welcome to this week’s episode of Input 2! This week, we talked about the Disney Vault and the sheer amount of content coming to Disney+. What sort of incredible movies are going to be available? Are there any trends that can be discovered by looking at their full catalog? And what even is 'Operation Dumbo Drop'? Find out these and more in this week’s episode of Input 2!
by Katherine Simon If there’s one thing video game enthusiasts can agree on, it’s that live-action film adaptations of video games are usually pretty bad. While there are a few stand-out exceptions such as Detective Pikachu and the Ace Attorney movies, the bad examples vastly overshadow the few gems in the rough. Whether it be the hilariously awful Super Mario Bros. Movie or the 70 billion Resident Evil movies that keep getting made for some reason, video game movies are notorious for their low quality and complete disregard for what makes the source material work. With the infamous Sonic movie being on the horizon and a live action Monster Hunter movie that has nothing to do with the source material being in production, this trend does not seem to be dying anytime soon. While we’re on this dark timeline, let’s take a moment to think about what it’d be like if Undertale got the Hollywood treatment. While Toby Fox has yet to sell out his critical darling to the hands of Hollywood yet, I’d like to take a moment to think about what kind of disaster a live-action adaptation would be like.
Welcome to this week's episode of Input 2! This week, we cover the latest Netflix release, "Tall Girl." While the premise does is unique, does it live up to Netflix's constant advertising of its greatness? Find out all of this and more on Input 2!
Disclaimer: While this review does not contain spoilers for Steven Universe: The Movie, it contains spoilers for the events of Steven Universe.
by Katherine Simon Disclaimer: While this review does not contain spoilers for Steven Universe: The Movie, it contains spoilers for the events of Steven Universe. When one thinks of influential children’s cartoons from the 2010s, Steven Universe is one of the first that comes to mind. Since its debut in 2013, Rebecca Sugar’s brain child has been praised for its three-dimensional cast of characters, beautiful soundtrack, and wonderful handling of mature themes. Despite its inconsistent airing schedule and occasional rough moments, Steven Universe’s strengths really outshine its weaknesses and is easily one of the best children’s shows ever made. As is the case with most successful cartoons, a TV movie was pretty much inevitable, and what better place to do it than after the end of a major story arc? Being the show’s first feature-length outing, Steven Universe: The Movie is a phenomenal addition to the show’s narrative and does a wonderful job bridging the gap between the earlier seasons and the upcoming post-time skip season.
I’m sure by now you’ve already heard about the backlash the Sonic the Hedgehog movie has been receiving lately, most notably for Sonic’s uncanny design. Ever since the design was initially leaked, everyone and their mother has been tearing this naked man-hog apart. The mockery only increased when the trailer dropped just a few days ago and we finally saw Sonic with realistic human teeth and the proportions of a weird toddler-adult hybrid. Even Byte’s own Tanner Kinney couldn’t help but join in on the Roast of Sonic, and we’ll be following up on his thoughts with this feature.
Disclaimer: This article was written prior to Nintendo’s E3 2019 Direct, therefore some of the predictions made might be a little outdated. There will be an addendum at the end of the feature reflecting on my thoughts towards DLC and how it affects my future predictions.
If you grew up during the early- to mid-2000s and regularly watched Nickelodeon, chances are you’re at least somewhat familiar with Dora the Explorer. It was a show that aimed to teach the Spanish language to young children, but failed to teach viewers anything beyond the bare minimum and had virtually no respect for the audience’s intelligence. Despite this, the series went on to see major success, with it being Nick’s second-most-merchandised show behind Spongebob Squarepants for a while. Still, you’d be hard pressed to find anyone speak fondly of the show in retrospect, but that didn’t stop Viacom from seeing it as a potential nostalgic goldmine. In an era where Nick is exploiting ’90s and early-2000s nostalgia hard, they somehow saw potential in Nick Jr. nostalgia and decided to make a live action adventure film out of Dora.
by Katherine Simon If you grew up during the early- to mid-2000s and regularly watched Nickelodeon, chances are you’re at least somewhat familiar with Dora the Explorer. It was a show that aimed to teach the Spanish language to young children, but failed to teach viewers anything beyond the bare minimum and had virtually no respect for the audience’s intelligence. Despite this, the series went on to see major success, with it being Nick’s second-most-merchandised show behind Spongebob Squarepants for a while. Still, you’d be hard pressed to find anyone speak fondly of the show in retrospect, but that didn’t stop Viacom from seeing it as a potential nostalgic goldmine. In an era where Nick is exploiting '90s and early-2000s nostalgia hard, they somehow saw potential in Nick Jr. nostalgia and decided to make a live action adventure film out of Dora. The mere concept of turning Dora the Explorer into an edgier action flick is so ridiculous that even CollegeHumor parodied the idea seven years back, but, if the Sonic fiasco is anything to go by, Paramount has absolutely no shame and will put out any crazy idea the executives come up with. With a premise so bizarre, the film has the potential to either be genuinely awful or so absurd that it’s fun. Ultimately, Dora and the Lost City of Gold leaned more into the latter category, being an average family movie with some weird moments, but not something to write home about.