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In today's episode of Checkpoint, Julia and Aidan discuss a Mass Effect themed Trump campaign ad, potential Mass Effect Andromeda leaks and rumors regarding a new Xbox update.
In today's episode of Checkpoint, Julia and Michael discuss the retirement of the Wii U later this year and the swath of negative reviews of Batman v Superman: Dawn of Justice streaming in from critics.
Resident Evil four, five, and six get the next-gen remastered treatment and the new PC gameplay capture program Forge gets an open beta.
Julia & Dylan loved cinematic Deadpool, but so did the rest of the world apparently.
A new name, a new format, but all the same people you know and love. Check out the first episode of The Lobby! They breakdown the Pokemon 20th anniversary, Berserk, and the Fine Bros controversy. Check it out!
Godzilla gets another movie, we've got more Persona 5 news, and the new Teenage Mutant Ninja Turtles looks "cool" all for our mid-season finale.Hosts: Dalton Martin & Julia ParobekCamera: Michael RobbTeleprompter: Andi TolentinoEditor: Michael RobbGraphics: Meghan Duffy, Sam Noble, & Lauren LucasMusic: Lex BravaryProducer: Andi Tolentino
This week on the Waypoint series finale, the Checkpoint crew talks thanksgiving, cosplay, representation in media, Star Wars and so much more. Check it out!Hosts: Dalton Martin, Julia Parobek, Conner Nolan, Aidan KearneyEdited By: Aidan HallLogo By: Mo LangleyMusic By: Lex Bravery
Don't Starve is getting a new expansion, we have even more Halo news, and our dear YouTube is finally sticking up for us small people!Hosts: Dalton Martin & Julia ParobekCamera: Michael RobbTeleprompter: Spencer SmithEditing: Michael RobbMusic: Lex BravaryGraphics: Meghan Duffy, Sam Noble, Lauren LucasProducer: Dalton Martin
This week the gang talks about Fallout, the Warcraft trailer, and the Slave Leia controversy. Check it out!Hosts: Dalton Martin, Aidan Kearney, & Julia ParobekEdited By: Matt TurnerGraphic By: Mo LangelyMusic By: Lex Bravery
We talk about the new Fire Emblem games, new Halo DLC, and Nintendo's newest feat, Linkle.Hosts: Dalton Martin & Julia ParobekCamera: Andi TolentinoTeleprompter: Spencer SmithEditing: Michael RobbGraphics: Meghan Duffy, Sam Noble, & Lauren LucasMusic: Lex Bravary Producer: Andi Tolentino
This week the group breaks down the SXSW controversy, and they go in depth on Youtube RED! Check it out!Hosts: Dalton Martin, Julia Parobek, Aidan KearneyEdited By: Aidan HallLogo By: Mo Langley
SEGA admits that Sonic has been subpar, Fallout's creation kit is coming, and we wish you all a Happy Halloween!Hosts: Dalton Martin & Julia ParobekCamera: Aidan KearneyTeleprompter: Spencer SmithEditing: Michael RobbGraphics: Meghan Duffy, Sam Noble, Lauren LucasMusic: Lex BravaryProducer: Andi Tolentino
This week the gang talks about the new Friday the 13th game kickstarter, the elusiveness of gaming companies and so much more! Check it out! Hosts: Dalton Martin, Aidan Kearney, Julia Parobek, and Conner Nolan Edited By: Matt TurnerLogo By: Mo Langley
Godzilla and King Kong are getting new movies, Resident Evil is getting two new movies, and soon you can get tickets for the new Star Wars Hosts: Dalton Martin & Julia Parobek Camera: Michael Robb Teleprompter: Spencer Smith Editing: Michael Robb Graphics: Meghan Duffy, Lauren Lucas, & Sam Noble Music: Lex Bravary Producer: Dalton Martin
This week the gang talks about the Mass Effect Theme Park, eSports, and so much more. Check it out!Hosts: Julia Parobek, Dalton Martin, Aidan KearneyEdited by: Matt Turner
In this edition, we've got a brand new format, Batman vs. Superman gets a PG13 rating, and Deus Ex pre-order is getting cancelled.Hosts: Dalton Martin & Julia ParobekCamera: Aidan KearneyTeleprompter: Spencer SmithEditing: Michael RobbMusic: Lex BravaryGraphics: Meghan Duffy, Lauren Lucas, & Sam NobleProducer: Dalton Martin
by Julia ParobekHorror games all have different aspects to them, whether that be creature design or lack of fighting. What they all have in common is the ability to scare their fans with things that would normally give someone a heart attack in real life. Scratching at the door might be a marker on where to go next in a videogame, but in real life its a sign to run as fast as you can.Slender by Parsec Productions took storm two years ago with their own tactic. Using the popular Creepypasta monster Slenderman, Parsec puts the user in a small map with no way to defend themselves. What really frightened the audience was the fact that looking at the creature can kill them.Frictional Games also used the same tactic in the Penumbra series and Amnesia series. However, staring at these monsters only cause your character to lose sanity which overtime will affect your health. Fans fell in love with this type of gameplay. Hiding from a monster with only the sound of your heartbeat racing created tension, and the harsh music that instantly started up when a monster caught you also made for great reaction videos. With Slender, looking at Slenderman causes him to move closer at every glance.Not all games tend to use this defenseless tactic, though. The Dead Space series by Visceral Games implements more action into their game, allowing players to create their own weapons and upgradeable armor. The game does use the usual scare tactics such as loud noises and jump scares.With new horror games come new tactics to scare the audience.The Evil Within by Bethesda implements both of these action and thriller techniques, but with their own little twist. The main character will run into many traps, including spinning blades that pull you in, but there is also the option to place your own traps against the monsters. There are weapons like pistols and mines that are given throughout specific areas of the game.However there will be obstacles to using these weapons. When injured, the character limps making the pistol’s aim more difficult. There are also the more persistent monsters throughout the game that trigger a Flight or Fight response, and sometimes the weapons don’t have the right power behind them to take them down. This gives the player an instant realization of how helpless they can be at any point in time, providing a unique sense of thrill.“Again with so little background story to work with, it’s hard to say how Sebastian ended up in these circumstances,” says YouTuber YongYea over an analysis of the game. This is a unique creepy factor whereas the story and trailers don’t give away anything as to why the world is falling apart. You are put in a world where you understand it as much as the character does, never knowing what will appear around the corner. This forces the character to defend themselves from the unknown without knowing whether they’re in the right or wrong.The Evil Within has a unique set up with startling creatures and psychological horrors inside the story. I have high hopes for this mysterious background about the family and allegedly deceased children and hope to see more content soon. The game comes out August 26th of this year and will hopefully live up to the Bethesda name.Images: Rooster Teeth, Attack of the FanboySources: YongYea
by Julia ParobekFrom MMORPG to FPS, creating a customizable character has started to become a necessity in the gaming world through recent games. Customizing a character can be from anywhere between setting up their face structure pixel-by-pixel to changing the design and color of their camouflage. However, recent games are beginning to evolve from the cliche white hero.Let’s take a look at the game Call of Duty: Ghosts, released on November 5, 2013. In Ghosts, players can now set their multiplayer character to whatever gender, face, face paint, headgear, uniform, and clan tag. You can also unlock special getups by reaching the achievement listed under the uniform. Now users can personalize a soldier to their liking that once only owned a present face and voice. Now let’s be honest here. The amount of customizable characterization in war first person shooters is at a low, especially online. Usually you pick a class and the most customization that goes into that is whether you would prefer a shotgun or an assault rifle, or if you would prefer a smoke grenade or an explosive grenade. Call of Duty took a right turn here with adding their own gender and head settings, not only being able to personalize but also representing both genders of their audience. This is the first of their games to add a gender button, and its gained a positive reputation with the fans. Mark Rubin, executive producer, announces that the reason for adding females to the game wasn’t put there to attract women to the game. The developers took into account the large female population that their game has already attracted for years and decided they deserved a little acknowledgement. Not only that, but the game also keeps both genders equal with their hitboxes, the only difference being the animation.Another game to introduce character customization would be Pokemon X & Y, which was released October 18, 2013. It is the first game in the Pokemon collection to allow a decent amount of freedom for an otherwise preset character. In this same instance, your character lacks a background story.While choosing female or male was introduced in Pokemon Crystal, now players have the ability to change almost anything about their character. From skin tones to hair color, the ability to create something unique and personal to you is easy with the help of new Salons and Boutiques. Salons allow you to change your hair color or style whenever you want for a small fee. And the more you visit the store as a customer, the more hairstyles you unlock.But the personalized part of your character doesn’t truly come out until you look at the online world where you meet with other trainers. It’s similar in respect to a pallette of different paints and shades as everyone finds their own creative way to express themselves through the customization process. And Pokemon went above and beyond when first introducing this new creator. Not only did they allow hair and clothes to the mix like the usual creator would add, but they also immediately put in different skin colors, giving representation to multiple races. This isn’t the only area where Pokemon X & Y represent people of color. Three out of the eight gym leaders throughout the game represent P.O.C as well as two out of the four Elite Four. The amount of games that lack this feature at all and have their audience play a white male protagonist is astonishing. You go Nintendo.-----Sources: CoDGhosts, Serebii, Giant Bomb, PolygonImages: One News Page, Marriland