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(03/31/19 2:23am)
Ball State’s School of Art has been inviting different artists to speak this semester. Thursday, March 28, John Pomeroy gave a talk to aspiring animators and artists.
(03/30/19 1:36am)
During the Indian holiday Holi, students had a chance to introduce their friends to Indian cultures and expose them to new ideas.
(03/29/19 10:07pm)
This weekend, Cardinal Con, an event hosted by Ball State’s Japanese Animation Society, will be held in the Whitinger Business Building on Saturday and Sunday from 11 a.m. to 3 p.m.
(03/25/19 2:21am)
Editor's Note: Teri Lightning Jr. is involved in Unified Media organizations, but is also a member of the Ball State Belly Dance Club.
(03/21/19 2:00pm)
Recognizing historic Ball State women as part of Women's History Month for their accomplishments.
(03/20/19 10:56pm)
by Blake Chapman
An international pastime with over a billion dollars in annual revenue, an audience of 380 million spectators and 588 major events across the world is impressive on its own. When considering that this sport’s athletes compete in front of computer monitors, hands gripped to keyboards and mice, it sounds like something out of an Orson Scott Card novel. However, throughout Asia, North America and Europe, esports have become a reality for millions of fans. College organizations across the U.S. have started to become sponsored as true athletic programs including a couple in Indiana. Ball State’s own Cardinal Esports is in the early stages of making their case known to the university.
(03/19/19 7:00pm)
Many times, most art starts with an idea, a spark of inspiration, but as time progresses and the work passes through different hands, it doesn’t always end as originally planned.
(03/05/19 5:02pm)
Choosing books bound with a heartbeat, two eyes and a story to tell, readers visiting the “Human Library” had to move past judging a book by its cover.
(02/22/19 5:45pm)
Byte Managing Editor Matthew Yapp sits down with Ball State student and filmmaker Connor Rush to discuss what went into the making of his music video FHL, what inspired the video, and the charitable cause the video promotes.
(02/20/19 8:03pm)
Editor's note: This story has been updated to reflect a legal name change.
(02/19/19 8:00pm)
From creating and decorating environmentally-conscious crafts, such as reusable tote bags, to hosting guest speakers, the natural resources and environmental management club (NREM) works to bring attention to environmental issues.
(02/18/19 8:00pm)
The recent exhibit at The David Owsley Museum of Art (DOMA) honors some of Muncie’s most famous and influential painters, including their artwork and their marriage.
(02/14/19 3:00pm)
Most Friday nights, Brandon Warren would typically stay out late. However, on May 5, 2017, his instincts told him he needed to go home early.
(02/06/19 9:16pm)
In hopes of starting a conversation about today’s perception of mental illnesses, junior theatre production major Lauren Aldaba submitted the play “Sunday, Sunday” by Sandra Fenichel Asher as a possible performance for the Department of Theatre and Dance last year.
(02/05/19 8:06am)
by Jeremy Rogers
Video games are a unique medium; the physical act of using a controller creates an instant connection between the player and the player’s digital character.
Because of this ability to connect players to their characters, there are many opportunities for immersion and collaboration between different players. Taking advantage of these opportunities is a part of the design philosophy that went into crafting the 2012 game Journey.
[embed]https://youtu.be/vwDlyQ-fL6s[/embed]
Experience the wonder in this anonymous adventure where you travel on a life’s passage, with the chance to connect with companions along the way."-ThatGameCompany, JourneyIn the game, the player controls a lone figure as they travel through various biomes. There is no dialogue, and the game’s mechanics focus on 3D platforming. Despite having a relatively short runtime of 90 minutes, Journey released to rave reviews, being hailed by many gaming outlets as their 2012 Game of the Year.
The people at ThatGameCompany decided that, when making Journey, they would focus on making the emotional center of the game about making connections with other players by letting one player appear in the game of another online. No chat or emote functions. Just two travelers walking in tandem yet each cultivating their own unique experience. The president and creative director of ThatGameCompany described the game in an interview with Geoff Keighley saying, “Journey: It’s about people connecting with each other.”
That is not where Journey’s impact has stopped. The game’s composer, Austin Wintory and the Chicago-based chamber music ensemble Fifth House Ensemble are touring different venues and playing the score of the game in front of live audiences. But unlike ensembles that play film scores live, Wintory and Fifth House Ensemble play with a live player on the stage playing the game with them. And on January 25, they invited six Ball State students to volunteer to play Journey with them on the Emens Auditorium stage.
Ball State is the latest stop on a live tour that began at MAGFest in Minnesota, making stops along the way at The Steppenwolf Theatre in Chicago, Florida Atlantic University, The nonprofit National Sawdust venue in New York City, and several others.
One of the student volunteers, Matt Stark, described their experience playing on stage. “I expected it to feel less interactive than playing at home, but it was surprisingly more immersive... I got chills more than once when something cool happened in-game and the music responded to it right on cue. The music lined up perfectly with the action, and it felt like I had a part in the ensemble in some minor way.“ Through this performance, the volunteers were not the only people making new connections.
After the game was completed, Austin Wintory took to the stage to answer questions from the audience. One attendee approached the mic and said, "You are my inspiration. In 2012… my dad passed away… When I picked up the game and I started playing through it, the music… it was just so, so captivating. It was a big part of my life... Tonight was just absolutely fantastic. I cannot thank you enough."
Wintory replied, "I can only say thank you, except that it falls so short of how that makes me feel, because it's not even what we were trying to do. It goes beyond the actual goal of the game. So again, I just really appreciate you sharing something that personal."
According to Wintory, the development team has been inundated with similar messages since the game released seven years ago. Throughout the Q&A session, he emphasized how many people have commented saying that Journey was the perfect game to accompany them through some of their lives' most arduous times.
Austin Wintory hasn't just composed the score for Journey. Series like Assassin's Creed, The Banner Saga, and Leisure Suit Larry have had contributions from Wintory. He has also worked on a number of indie titles such as Tooth and Nail, Abzu, and Absolver. Wintory's work has received several awards, including the first Grammy nomination for a video game score.
But aside from the awards, Wintory underscored how special Journey is to him. "This game definitely changed who I am as a person and awakened me to a totally new way of thinking... Journey will always have a very special place in my heart."
(01/30/19 8:18pm)
Every year, the Black Student Association, BSA, chooses a new theme for their Black History Month events in February.
(01/30/19 7:14am)
The 2004 film The Day After Tomorrow was about a superstorm of cold ravaging the northern hemisphere. Only 44% of critics liked it, and fewer will likely be fans of Wednesday’s weather which is projected to reach below a -35 degree wind chill in parts of Indiana. People are advised to stay indoors as much as possible, and that means people will be looking for ways to kill time.
(01/28/19 10:55pm)
by Shwetha Sundarrajan
Spectrum, one of Ball State’s LGBTQ+ student groups, hosted their first-ever Queer Monologue event where participants would present monologues regarding personal struggles with being queer and addressing problems within the LGBTQ community.
“Queer Monologue is a collection of experiences, essentially that either come from our own members or authors who gave us permission online to tell their stories,” said Brooklyn Arizmendi, the president of Spectrum. “So it’s a collection of intersexual, queer experiences from all backgrounds, races, gender, class, and any sort of intersectionality.”
The event kicked off with several members presenting a monologue regarding being queer in a theatrical manner. As the evening progressed, the stories became increasingly personal as they touched base on coming out, issues with the queer community and queer people of color, and more.
“I think it’s especially important because people often mistake the queer community’s fight to be over ever since gay marriage was legalized. But we’re still being systemically attacked on all levels,” Arizmendi said. They continued, “And there's so much to learn, and gender and sexuality are so fluid and there are so many people who still don’t understand. So when we have events like these, I hope that people come and take away something, a sense of our community and what that looks like.”
At the end of the event, many people in attendance could be seen crying after the final monologue came to a close.
(01/28/19 5:00pm)
For many, like director Michael Daehn, “Winnie the Pooh” is bringing nostalgia with it to Ball State, but not for sophomore Jake Letts, who ironically plays Pooh. Letts said he never grew up watching the Disney originals or reading the books.
(01/28/19 8:00pm)
For the past week, Ball State and the Muncie community have welcomed open conversations about biases, stereotypes and oppression with the 39th annual Unity Week.