Tanner Kinney


tmkinney@bsu.edu

Recent Articles

‘Ant-Man and the Wasp’ falls short of its legacy

07/13/2018 2:15pm

 “Ant-Man and the Wasp” has some good aspects to it. Most of the comedy  is well done, and Paul Rudd absolutely kills it once again. The action  is also good enough to fit in with the blockbuster season. Yet, with  underwhelming visuals and a pointless narrative, it can’t help but feel  forced. The film really does feel like it was just the next part in a  mechanical series of movies, moving forward without judging how the  previous films would impact this one. It’s an entertaining popcorn flick  for sure, but if there was ever a Marvel movie to skip, it would be  this one. 


“Crash Bandicoot N. Sane Trilogy” is a perfect fit for any Switch library

07/05/2018 4:37pm

“Crash Bandicoot N. Sane Trilogy” is a great fit for any Nintendo Switch  library. The port was flawlessly executed, though portable mode can be a  bit questionable at times. The game is the same incredible remake of  the "Crash" trilogy that it always was, with amazing visuals and music.  Sure, the games are inconsistent and sometimes borderline awful, but the  overall experience is so great that even levels like “Slippery Climb”  can be excused. It’s solid buy for any Switch owner who has never gotten  a chance to experience these gloriously retro titles. 


‘Sushi Striker: The Way of the Sushido’ is raw, flavorful, and colorful fun

06/23/2018 8:02pm

 'Sushi Striker: The Way of the Sushido' is a super charming game with  addictive puzzle gameplay. The story and writing aren’t deep, but in  conjunction with the art-style, it all becomes an interactive Saturday  morning cartoon. The 2D art especially looks incredibly well-done and  oozes with style, though the 3D art looks bland by comparison. The  gameplay is what really sells it. There is so much more depth and  challenge than expected of a game like this, and hours upon hours can be  put in getting perfect clears in every stage. Even if the game  sometimes  doesn’t make sense, it just flows and makes the player feel  smart despite seemingly not doing much. Just leave the Hard Mode Belt  on; it’ll make the game more engaging. 


E3 2018 recap and reflections: Nintendo

06/12/2018 3:11pm

Nintendo’s abandonment of the traditional E3 press conference has been a huge boon for the company. No longer tied down by audio issues and strange gameplay demos, the company can focus on neatly produced game showcases, and give proper time and attention to bigger titles. With some showstoppers like a new Smash Bros, Metroid Prime 4, and the next mainline Pokemon games coming soon, Nintendo had a ticket for the best show in town. If only they actually showed those showstopping titles, aside from Super Smash Bros. 


E3 2018 reflection and recap: Square-Enix

06/11/2018 2:56pm

Square-Enix, despite being a long time publisher and developer with dozens of franchises under their wing, has spent very little time with E3 press conferences. Their last E3 showing was three years ago, where they showed trailers that were already shown at Sony’s conference that year. With two long-awaited titles in Kingdom Hearts 3 and Final Fantasy VII Remake finally happening (eventually), Square has a lot to show, with room for plenty of surprise announcements. If fans are expecting something on the level of Microsoft yesterday or Sony later tonight, they’re going to be disappointed. After watching the event, even fans with tempered expectations were most definitely disappointed.